This week, Apple held main event of the year for developers at WWDC 2016 conference, by presenting new versions of iOS, MacOS, TVOS, watchOS, new applications and operating systems services. At first glance it may seem that the mobile platform is not very rich in innovations from the point of view of design, however, it is not.
The bold step forward
iPhone OS started with skevomorfizma, and is not in vain: Apple had to convince users that the glass panel without mechanical buttons can replace regular phone, calculator, calendar and more. As you increase the popularity of the iPhone on the need to demonstrate the similarity of the operating system with real objects he fell, and Apple released iOS 7 fully updated a minimalist design with bright colors, the interface screen TVs and a new animation.
Cardinal redesign was a necessity, as well as the appearance of iOS 6 is already very приелся, and Apple needed a big step forward to establish a new trend in the following years. iOS 7 exceeded this task, although at first not everything went smoothly: the sources have been difficult to read and digital animation called motion sickness symptoms. " In the last hour "malic" the company has heard comments from users and seriously дорабатывала the platform. Consequently, the fonts are more legible, and the animation is more natural.
iOS 10 is one of the largest operating system updates, combining the style of iOS 7 and the best design solutions from previous versions.
Simple and understandable display
iPhone and iPad years have used various свайпы and sliders to display additional information, but was rather limited and the inconsistency between. For example, in iOS 9 to open a checkpoint, you must slide your finger from the bottom up, but it is the same movement on the lock screen launches the camera. Svayp right, a screen with the password prompt, which has nothing to do with the additional information is opened. Therefore, it is very difficult to create intuitive, logical and easy to use interface. Of course, users just reflect on that, however, the implementation is not correct adversely affects the ability to use all functions of the operating system.
With the release of iOS 10 failed the combination of свайпов finally has disappeared, and now slide your finger in any direction, the user receives new information. To start the Notification Center is still necessary to svayp down to the command post - svayp up, to start the camera to the left, so that the widget bar on the right is displayed.
In addition, the new version of the operating system are also deprived of one of the main functions of Apple devices - Slide to Unlock - first thing Steve Jobs demonstrated at the launch of iPhone in 2007. In most cases, the known gesture is no longer relevant, as well as unlock Touch ID is used, and users is much more important to have quick access to the necessary data on the lock screen.
The layer system
Given all the changes in the design part of IOS 10 it was at a higher level. In addition, we can mention the so-called system layers: the top layer, we have the card notifications, widgets Notification Center and new 3D Touch in the bottom layer of the home screen is, and the average layer are lockskin and any other application content.
The new display system widgets, notifications, 3D Touch and Control Center fits well into the concept of layers: opaque, rounded interface places each notification or widget in their own environment. Then, the content can "surf" between the layers: the bottom layer (Control Point), medium (notifications, Touch and 3D widgets) or on top (Banner).
Thanks to the Checkpoint card is now organized and easy to use, since for each type of information highlighted in its own page. In the future, perhaps, it is a page especially for third-party applications.
Large and Lovely
As in iOS 7, Apple is betting on the sources readable even with a reduced size. UI SF and SF Text Display UI system are the main sources of IOS 10. The first encompasses all dimensions up to 19 pt, and the second in 20 pts. Text UI thicker in smaller sizes, to maintain readability and style of the original San Francisco and Helvetica Neue. UI Display - thinner font, but in the modernization of Apple applications it can be combined with bold for titles.
The combination of fat text style for titles and thin for subtitles applications "Music", "Health", "Maps" and "Home" provides the simplest and the perception of information and new experiences working iOS device.
The "Music" application is an excellent example of minimalist rethinking Apple style: the absence of color and shades of funds for the white, soft background, the transition to big, bold headlines and images for each section. In the manual Human Interface Guides Apple asks developers to create the square to click on a minimum size of 44 x 44 pts for all elements of the interface so that the user can seamlessly use any function.
Colour
The colors of the company has also paid due attention. For example, in the implementation of the "Health" bright colors and icons of the differences in activity are used. In the "Music" Apple allows photo albums talking about themselves by themselves, by selecting fuchsia color for text links. "House" on the other hand has darker navigation bar, orange, backlight and monitor backdrop for each room.
From the point of view of accessibility and feelings revised design gives the possibility of using the system in a new way. Increased the interface elements provide comfort at work, even on smartphones with small screen diagonal.
Based on the presentation and public documentation and we saw only four applications that use the new design language Apple. As iOS development of these applications will be much larger.


No comments:
Post a Comment